I can run RetroArch smoothly on my Raspberry Pi (thanks RetroPie fellows!), on my Android, on my Linux x86 box, and I have friends running it on their Windows and Nintendo Wii (just to name a few platforms it can run). Then I am immensely grateful to the guys who made/maintain RetroArch and made it available for free. But unfortunately I don't have enough knowledge to develop my own frontend. I would make a frontend with a focus on User Experience, exposing only the options that matter, taking advantage of all the numerous studies made on User Interface subject. Then I suppose they want to make RetroArch able to show the libretro API capabilities. The official description of RetroArch says "RetroArch is the official reference frontend for the libretro API". Settings are also unified so configuration is done once and for all. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. 6.1 start the emulator 6.2 Quick menu 6.3 Create lists. RetroArch is a frontend for emulators, game engines and media players. RGUI is just a list of settings, all organized in hard-to-remember areas, all with blurry text, made, for free, by a bunch of guys in their spare time just for the love for retrogaming with no money involved. 5 How to use RetroArch: Cores 6 How to use RetroArch: Game Emulation. cfg files are loaded separately, based on the name of the controller present when RetroArch starts - they're only used for the input configuration, not for general RetroArch configuration.I agree with you both, and I would like to complement: If so, in what order? And then are the configs from retroarch-joysticks/ overlaid on top of those? I see that ~/.config/retroarch/retroarch.cfg is just a symlink back to the one in /opt The main file (from configs/all) is loaded via the #include directive, present in the system's config file. Only 1 file is loaded, the one from the system's configuration folder. GPLv2 A summary of the licenses behind RetroArch and its cores can be found here. There are multiple ways of downloading RetroArch for your 3DS or 2DS. Citra Emulation Project The Citra core is licensed under. It looks like perhaps the core file is /opt/retropie/configs/all/retroarch.cfg" but then that file is copied to each emulator's directory in /opt/retropie/configs the first time a game launches that emulator? At runtime do both of those files get read in? Nintendo - 3DS (Citra) Background Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. Is there a hierarchy of how these files load? Am I able to make a single button map to the Quick Menu said in Enabling in-game Quick Menu:
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